Moby ID: 116984
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- Released
- 2014 on iPhone
- Credits
- Contribute
- Releases by Date (by platform)
-
- 2014 (iPhone)
- 2014 (iPad)
- 2014 (Android)
- 2014 (Windows Phone)
- 2015 (Amiga)
- 2018 (Nintendo Switch)
- 2021 (PlayStation 4)
- Publishers
-
- EntwicklerX
- Developers
-
- EntwicklerX
- Moby Score
-
n/a
- Players
- (1)
- Collected By
- 1 players
- Genre
- Strategy / tactics
- Perspective
- Side view
- Visual
- 2D scrolling
- Pacing
- Turn-based
- Gameplay
- Platform
Tower defense - Interface
- Direct control
- Setting
- Fantasy
iPhone Specs
- Business Model
- Freeware / Free-to-play / Public Domain
- Media Type
- Download
- Number of Offline Players
- 1 Player [ view all 28 specs ]
Wanted: We need a MobyGames approved description! Contribute Description (+4 points)
Official Description (Ad Blurb)
Swamp Defense 2 is a classic tower defense game with unique weapons and monsters as enemies for any beginner or defensive specialists.
Fight countless enemies with a huge selection of gun turrets (in the form of comic heroes) and additional helpers (mines, air support, block wall) on more than 60 maps. Earn coins to obtain improvements in the integrated shop system and to buy new towers.
History:
In a once very peaceful village, a strange professor tried to build a machine (Arcade Klonomat) that was intended to clone cows and increase milk production. Already in the first tests, he found out that cows could not be cloned due to the high protein content of the milk. In short, the professor secretly sank the Arcade Klonomat in a nearby swamp. Favored by toxic fumes from the waste stored there from the local nuclear power plant, the Arcade Klonomat has been creating terrible swamp monsters since that day who wreak havoc in the neighborhood.
Courageous villages fight an almost hopeless fight against the spawn of the swamp without suspecting that the valued professor is to blame for this problem. Instead of trying to find a solution, he built an Arcade Klonomat for people and demanded money for its use. Since this is only a very small village, the few residents are forced to clone themselves in order to compete against the swamp monsters as an army.
Get rid of the evil breed and fight against the swamp attack of the monsters!
TD features:
Shop system for buying and improving towers and for purchasing special weapons
9 defense towers, capable of improvement (2 improvements each within a battle)
Support towers, special attacks and elements that can be placed along the path
Unique opponents - 54 unlockable maps + 9 bonus maps
Tower control (control of direction and aim of a tower)
Power-up for each tower: damage, rate of fire, range
can be placed along the path: mine, adhesive cream fence, block wall
Supporters: fire power expansion, range expansion
Global help: area bomb, atomic bomb, air support
Source: Nintendo.com Description
Screenshots
Promos
Reviews
Players
Average score: 2.0 out of 5 (based on 1 ratings)
Swamped to no end
The Good
Graphics are basic with just the right amount of greenery and scenery. Gameplay wise, you do have some opportunities to earn all the money you can muster and spend it on enough upgrades that turn your men into killing machines. It's always best to place your men in corners at U-bends where they maximise their range and do the most damage. And it's cool that you can manually rotate them to attack the targets you want them to.
The Bad
Creeping under the swamp surface of the game are a whole truckload of broken mechanics which pop out the moment you start to play. The repetitive music isn't reassuring. The game is going to rely on both quickness and precision with a finger. Even a single bug can slip past your fingers and potentially cost you the money you need for more manpower and upgrades for the next upcoming waves.
It's aggravating that the touch control shares both movement of the screen and the selected man you placed. When you're trying to pinpoint your finger to rotate a man, you just move the screen like a deranged cameraman. It would've worked better if touching the edge of the screen made it move. And sadly, you can only select one man a time. Other games like Elder Goo allowed you to interact with more than one character at a time.
The way the placement of men works defies logic in every way. You really need to tap the precise spot quickly that you may end up pressing the road, which cannot be manned, so why even make it selectable? You can also place your men some squares away from the road, but who would do that and what for? It only makes sense to place your men near the road. And unfortunately you can't place any men on sections near the edge of the map. May I ask why?
The Bottom Line
While this game does present all the good elements of a typical tower defense the game, the workings of the game are the opposite of a coping mechanism, just here to ruin the game, swallow you up and leave you back where you started at the last level. If you can make it as far as you can in the game, you deserve medal. If not, you'd best hope you don't get gangrene on your fingertips.
Android · by Skippy_Chipskunk (39373) · 2022
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Contributors to this Entry
Game added by Kam1Kaz3NL77.
Amiga, Windows Phone added by Kabushi.
Game added November 17, 2018. Last modified February 22, 2023.